LIMIAR STUDIOS

LOADING

WELCOME TO THE EDGE

BLACKTHORNE KEEP


Thommas BlackThorne is the last heir of his line. When a rogue regiment threatens to capture his family lands and ruined castle to stand against the emperor, Thommas is caught in a chain of events that can alter the destiny of his family. Now Thommas must gather his strength and face off against the cogs of a oppressing empire if he is to avoid an ill fate.


ENGAGING DELIBERATE DIRECTIONAL COMBAT

awads

Combat is paced, deliberate and mortally strategical - Your Mastery will be tested! A Rogue Regiment crossed the Half Moon pass and savage clans descend from the Star Range - Which side will Thommas take?

digital collage

OUR SERVICES


Engineering

An experient team of programmers at the ready to implement from quick prototypes to final gameplay systems in Unreal, Unity, Lumberyard, Phaser and others.

  • Gameplay development
  • Engine Tool development
  • Shader development
  • Multiplayer

Game Art

Our Art Team is battle tested on several launched projects, and is used to work under a provided direction.

  • Concept Art
  • 3D character Art
  • 3D props
  • 3D vehicles
  • 3D Environment Art
  • 2D Art
  • 2D Illustration

Game Design

A multi-disciplinary team with professionals from movie industry, gaming industry and tabletop gaming industry with expertise over all aspects of game design.

  • Documentation
  • Narrative Design
  • Game Concept
  • Game Design
  • Level Design
  • Quest Design

Full Production

We deliver the game you need. From concept to product, from pain to solution, we can help you with your adver game, serious game or whatever type of game you want, we can deliver.

OUR PORTFOLIO


chessarama ruff ghanor blackthorne keep rise online rise online rise online

OUR TEAM


teammember


Roberto F. Garcia Jr

Founder - CEO

teammember


Tony Salto

Technical Director - CTO

teammember


Bernardo Sardinha

Unreal Engine Technician

teammember


Erico Borgo

Consultant

teammember


Bernard Graham

Lead Game Designer

teammember


Pedro Garcia

COO - Producer

teammember


Daniel Monastero

Executive Producer

teammember


Raphael Madureira

Art Director

teammember


Lucas Oliveira

Concept Artist

teammember


Renan Garcia

Character Artist

teammember


Rafael Kryon

Art Producer - 3D Artist

teammember


Jefferson Neves

Writter

teammember


Aredze Xukuru

Indigenous Cultures Consultant

teammember


Jun Tomimatsu

Game Designer

teammember


Filipe Lima

Legal

teammember


Matheus Almeida

Programmer

teammember


Pierpaolo Di Pietro

Environment Artist

teammember


Matheus Schiffer

Web Master

GET IN TOUCH


WE'D LOVE TO HEAR FROM YOU